#ifndef WEAPONS_CONFIG_H
#define WEAPONS_CONFIG_H
-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../util-pre.qh"
- #include "../../server/sys-pre.qh"
- #include "../../dpdefs/progsdefs.qc"
- #include "../../dpdefs/dpextensions.qc"
- #include "../../server/sys-post.qh"
- #include "../../warpzonelib/anglestransform.qh"
- #include "../../warpzonelib/mathlib.qh"
- #include "../../warpzonelib/common.qh"
- #include "../../warpzonelib/util_server.qh"
- #include "../../warpzonelib/server.qh"
- #include "../constants.qh"
- #include "../stats.qh"
- #include "../teams.qh"
- #include "../util.qh"
- #include "../nades.qh"
- #include "../buffs.qh"
- #include "../test.qh"
- #include "../counting.qh"
- #include "../urllib.qh"
- #include "../command/markup.qh"
- #include "../command/rpn.qh"
- #include "../command/generic.qh"
- #include "../command/shared_defs.qh"
- #include "../net_notice.qh"
- #include "../animdecide.qh"
- #include "../monsters/monsters.qh"
- #include "../monsters/sv_monsters.qh"
- #include "../monsters/spawn.qh"
-#endif
-
// ==========================
// Balance Config Generator
// ==========================
#define WEP_CONFIG_WRITETOFILE(a) do { \
fputs(wep_config_file, a); \
- if(wep_config_alsoprint) { print(a); } \
+ if(wep_config_alsoprint) { LOG_INFO(a); } \
} while(0)
#define WEP_CONFIG_WRITE_CVARS_NONE(wepname,name) \
#define WEP_CONFIG_WRITE_CVARS_BOTH(wepname,name) \
WEP_CONFIG_WRITE_CVARS_PRI(wepname, name) \
WEP_CONFIG_WRITE_CVARS_SEC(wepname, name)
-
+
#define WEP_CONFIG_WRITE_CVARS(wepid,wepname,mode,name) WEP_CONFIG_WRITE_CVARS_##mode(wepname, name)
#define WEP_CONFIG_WRITE_PROPS_string(wepname,name) \
cvar(sprintf("g_balance_%s_%s", #wepname, #name)))) }
#define WEP_CONFIG_WRITE_PROPS(wepid,wepname,type,prop,name) WEP_CONFIG_WRITE_PROPS_##type(wepname,name)
-#endif
\ No newline at end of file
+#endif