precache_sound("weapons/hook_impact.wav"); // done by g_hook.qc
precache_sound("weapons/hook_fire.wav");
precache_sound("weapons/hookbomb_fire.wav");
- HOOK_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP)
+ HOOK_SETTINGS(WEP_SKIP_CVAR, WEP_SET_PROP);
return true;
}
case WR_SETUP:
}
case WR_CONFIG:
{
- HOOK_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS)
+ HOOK_SETTINGS(WEP_CONFIG_WRITE_CVARS, WEP_CONFIG_WRITE_PROPS);
return true;
}
case WR_RESETPLAYER: