// make it "hot" once it leaves its owner
if(self.owner)
{
- if(vlen(self.origin - self.owner.origin - self.owner.view_ofs) > WEP_CVAR_SEC(fireball, laserradius))
+ if(vdist(self.origin - self.owner.origin - self.owner.view_ofs, >, WEP_CVAR_SEC(fireball, laserradius)))
{
self.cnt += 1;
if(self.cnt == 3)