/* flags */ ATTRIB(Fireball, spawnflags, int, WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH);
/* rating */ ATTRIB(Fireball, bot_pickupbasevalue, float, BOT_PICKUP_RATING_MID);
/* color */ ATTRIB(Fireball, wpcolor, vector, '1 0.5 0');
/* modelname */ ATTRIB(Fireball, mdl, string, "fireball");
/* flags */ ATTRIB(Fireball, spawnflags, int, WEP_FLAG_SUPERWEAPON | WEP_TYPE_SPLASH);
/* rating */ ATTRIB(Fireball, bot_pickupbasevalue, float, BOT_PICKUP_RATING_MID);
/* color */ ATTRIB(Fireball, wpcolor, vector, '1 0.5 0');
/* modelname */ ATTRIB(Fireball, mdl, string, "fireball");