* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
+#if defined(CSQC)
+ #include "../dpdefs/csprogsdefs.qh"
+ #include "../client/defs.qh"
+ #include "../warpzonelib/anglestransform.qh"
+ #include "../client/autocvars.qh"
+ #include "interpolate.qh"
+ #include "cl_model.qh"
+#elif defined(MENUQC)
+#elif defined(SVQC)
+#endif
.vector iorigin1, iorigin2;
.vector ivelocity1, ivelocity2;
.float itime1, itime2;
void InterpolateOrigin_Reset()
{
- self.iflags &~= IFLAG_INTERNALMASK;
+ self.iflags &= ~IFLAG_INTERNALMASK;
self.itime1 = self.itime2 = 0;
}
void InterpolateOrigin_Note()
{
float dt;
- float f0;
+ int f0;
dt = time - self.itime2;
else if(self.iflags & IFLAG_V_ANGLE_X)
{
self.ivforward1_x = self.ivforward2_x;
- self.ivforward2_x = self.v_angle_x;
+ self.ivforward2_x = self.v_angle.x;
}
if(self.iflags & IFLAG_VELOCITY)
if(self.iflags & IFLAG_TELEPORTED)
{
- self.iflags &~= IFLAG_TELEPORTED;
+ self.iflags &= ~IFLAG_TELEPORTED;
self.itime1 = self.itime2 = time; // don't lerp
}
else if(vlen(self.iorigin2 - self.iorigin1) > 1000)