+#ifndef CSQCMODELLIB_SETTINGS_H
+#define CSQCMODELLIB_SETTINGS_H
// define this if svqc code wants to use .frame2 and .lerpfrac
//#define CSQCMODEL_HAVE_TWO_FRAMES
#define CSQCPLAYER_HOOK_POSTCAMERASETUP
// force updates of player entities that often even if unchanged
-const float CSQCPLAYER_FORCE_UPDATES = 0.25;
+#define CSQCPLAYER_FORCE_UPDATES 0.25
// mod must define:
//vector PL_MIN = ...;
//vector PL_CROUCH_MIN = ...;
//vector PL_CROUCH_MAX = ...;
//vector PL_CROUCH_VIEW_OFS = ...;
+#endif