-void(entity e, float chan, string samp, float vol, float atten) sound = #8;
+void(entity e, float chan, string samp, float volume, ...) sound = #8;
vector(vector v) normalize = #9;
void(string e, ...) error = #10;
void(string e, ...) objerror = #11;
vector(vector v) normalize = #9;
void(string e, ...) error = #10;
void(string e, ...) objerror = #11;