/** return false to remove from the client */
.bool(entity this, entity to, int sendflags) SendEntity3;
- bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
+ bool SendEntity_self(entity to, int sendflags) { SELFPARAM(); return this.SendEntity3(this, to, sendflags); }
void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags) sendfunc)
{
void UncustomizeEntitiesRun()
{
- FOREACH_ENTITY_FLOAT(uncustomizeentityforclient_set, true, LAMBDA(
- WITH(entity, self, it, it.uncustomizeentityforclient());
- ));
+ SELFPARAM();
+ FOREACH_ENTITY_FLOAT(uncustomizeentityforclient_set, true, WITH(entity, self, it, it.uncustomizeentityforclient()));
}
STRING_ITERATOR(g_buf, string_null, 0);
v += ReadByte(); // note: this is unsigned
return v;
}
- vector ReadInt48_t()
- {
- vector v;
- v.x = ReadInt24_t();
- v.y = ReadInt24_t();
- v.z = 0;
- return v;
- }
- vector ReadInt72_t()
- {
- vector v;
- v.x = ReadInt24_t();
- v.y = ReadInt24_t();
- v.z = ReadInt24_t();
- return v;
- }
+ #define ReadInt48_t() vec3(ReadInt24_t(), ReadInt24_t(), 0)
+ #define ReadInt72_t() vec3(ReadInt24_t(), ReadInt24_t(), ReadInt24_t())
int _ReadSByte;
#define ReadSByte() (_ReadSByte = ReadByte(), (_ReadSByte & BIT(7) ? -128 : 0) + (_ReadSByte & BITS(7)))
#define ReadFloat() ReadCoord()
- vector ReadVector() { vector v; v.x = ReadFloat(); v.y = ReadFloat(); v.z = ReadFloat(); return v; }
- vector ReadVector2D() { vector v; v.x = ReadFloat(); v.y = ReadFloat(); v.z = 0; return v; }
+ #define ReadVector() vec3(ReadFloat(), ReadFloat(), ReadFloat())
+ #define ReadVector2D() vec3(ReadFloat(), ReadFloat(), 0)
float ReadApproxPastTime()
{