/** return false to remove from the client */
.bool(entity this, entity to, int sendflags) SendEntity3;
- bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
+ bool SendEntity_self(entity to, int sendflags) { SELFPARAM(); return this.SendEntity3(this, to, sendflags); }
void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags) sendfunc)
{
void UncustomizeEntitiesRun()
{
+ SELFPARAM();
FOREACH_ENTITY_FLOAT(uncustomizeentityforclient_set, true, WITH(entity, self, it, it.uncustomizeentityforclient()));
}