]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/lib/net.qh
General cleanup/optimize
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib / net.qh
index caddd06dd721fc344d2625acf63b9432ef18ccef..50461945722cbbf250b3b1f667be1e97f4ee1556 100644 (file)
@@ -4,12 +4,13 @@
 #ifdef SVQC
        .int Version;  // deprecated, use SendFlags
        .int SendFlags;
-       .bool(entity to, int sendflags)SendEntity;
-       .bool(entity this, entity to, int sendflags)SendEntity3;
+       .bool(entity to, int sendflags) SendEntity;
+       /** return false to remove from the client */
+       .bool(entity this, entity to, int sendflags) SendEntity3;
 
        bool SendEntity_self(entity to, int sendflags) { return self.SendEntity3(self, to, sendflags); }
 
-       void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags)sendfunc)
+       void Net_LinkEntity(entity e, bool docull, float dt, bool(entity this, entity to, int sendflags) sendfunc)
        {
                if (e.classname == "") e.classname = "net_linked";
 
                if (dt)
                {
                        e.nextthink = time + dt;
-                       e.think = SUB_Remove;
+                       e.think = SUB_Remove_self;
                }
        }
 
        .void() uncustomizeentityforclient;
        .float uncustomizeentityforclient_set;
 
-       void SetCustomizer(entity e, float(void)customizer, void(void)uncustomizer)
+       void SetCustomizer(entity e, float() customizer, void() uncustomizer)
        {
                e.customizeentityforclient = customizer;
                e.uncustomizeentityforclient = uncustomizer;
 
 #ifdef CSQC
        #define REGISTER_NET_LINKED(id) \
-               [[accumulate]] NET_HANDLE(id, bool) \
+               [[accumulate]] NET_HANDLE(id, bool isnew) \
                { \
                        this = self; \
                        this.sourceLocFile = __FILE__; \
                        this.sourceLocLine = __LINE__; \
+                       if (!this) isnew = true; \
                } \
-               REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, new(net_linked_packet)) \
+               REGISTER(LinkedEntities, NET, id, m_id, new(net_linked_packet)) \
                { \
                        make_pure(this); \
                        this.netname = #id; \
 #else
        #define REGISTER_NET_LINKED(id) \
                const bool NET_##id##_istemp = false; \
-               REGISTER(RegisterLinkedEntities, NET, LinkedEntities, id, m_id, new(net_linked_packet)) \
+               REGISTER(LinkedEntities, NET, id, m_id, new(net_linked_packet)) \
                { \
                        make_pure(this); \
                        this.netname = #id; \
 
 REGISTRY(LinkedEntities, BITS(8) - 1)
 #define LinkedEntities_from(i) _LinkedEntities_from(i, NULL)
-REGISTER_REGISTRY(RegisterLinkedEntities)
-REGISTRY_SORT(LinkedEntities, netname, 0)
+REGISTER_REGISTRY(LinkedEntities)
+REGISTRY_SORT(LinkedEntities)
+REGISTRY_CHECK(LinkedEntities)
 STATIC_INIT(RegisterLinkedEntities_renumber)
 {
        for (int i = 0; i < LinkedEntities_COUNT; ++i)
@@ -121,7 +124,7 @@ STATIC_INIT(RegisterLinkedEntities_renumber)
 #ifdef CSQC
        #define REGISTER_NET_TEMP(id) \
                NET_HANDLE(id, bool); \
-               REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, new(net_temp_packet)) \
+               REGISTER(TempEntities, NET, id, m_id, new(net_temp_packet)) \
                { \
                        make_pure(this); \
                        this.netname = #id; \
@@ -130,7 +133,7 @@ STATIC_INIT(RegisterLinkedEntities_renumber)
 #else
        #define REGISTER_NET_TEMP(id) \
                const bool NET_##id##_istemp = true; \
-               REGISTER(RegisterTempEntities, NET, TempEntities, id, m_id, new(net_temp_packet)) \
+               REGISTER(TempEntities, NET, id, m_id, new(net_temp_packet)) \
                { \
                        make_pure(this); \
                        this.netname = #id; \
@@ -139,8 +142,9 @@ STATIC_INIT(RegisterLinkedEntities_renumber)
 
 REGISTRY(TempEntities, BITS(8) - 80)
 #define TempEntities_from(i) _TempEntities_from(i, NULL)
-REGISTER_REGISTRY(RegisterTempEntities)
-REGISTRY_SORT(TempEntities, netname, 0)
+REGISTER_REGISTRY(TempEntities)
+REGISTRY_SORT(TempEntities)
+REGISTRY_CHECK(TempEntities)
 STATIC_INIT(RegisterTempEntities_renumber)
 {
        for (int i = 0; i < TempEntities_COUNT; ++i)
@@ -148,7 +152,17 @@ STATIC_INIT(RegisterTempEntities_renumber)
 }
 
 #ifndef MENUQC
+       const float APPROXPASTTIME_ACCURACY_REQUIREMENT = 0.05;
+       #define APPROXPASTTIME_MAX (16384 * APPROXPASTTIME_ACCURACY_REQUIREMENT)
+       #define APPROXPASTTIME_RANGE (64 * APPROXPASTTIME_ACCURACY_REQUIREMENT)
+
        #ifdef CSQC
+               entity ReadCSQCEntity()
+               {
+                       int f = ReadShort();
+                       if (f == 0) return world;
+                       return findfloat(world, entnum, f);
+               }
                int ReadInt24_t()
                {
                        int v = ReadShort() << 8; // note: this is signed
@@ -171,6 +185,21 @@ STATIC_INIT(RegisterTempEntities_renumber)
                        v.z = ReadInt24_t();
                        return v;
                }
+
+               #define ReadFloat() ReadCoord()
+        vector ReadVector() { vector v; v.x = ReadFloat(); v_y = ReadFloat(); v.z = ReadFloat(); return v; }
+               vector ReadVector2D() { vector v; v.x = ReadFloat(); v.y = ReadFloat(); v.z = 0; return v; }
+
+               float ReadApproxPastTime()
+               {
+                       float dt = ReadByte();
+
+                       // map from range...PPROXPASTTIME_MAX / 256
+                       dt = (APPROXPASTTIME_MAX / 256) * (dt / (256 - dt));
+
+                       return servertime - dt;
+               }
+
        #else
                const int MSG_ENTITY = 5;
 
@@ -192,10 +221,48 @@ STATIC_INIT(RegisterTempEntities_renumber)
                        WriteInt24_t(dst, val.z);
                }
 
+        #define WriteFloat(to, f) WriteCoord(to, f)
+               #define WriteVector(to, v) do { WriteFloat(to, v.x); WriteFloat(to, v.y); WriteFloat(to, v.z); } while (0)
+        #define WriteVector2D(to, v) do { WriteFloat(to, v.x); WriteFloat(to, v.y); } while (0)
+
+               // this will use the value:
+               //   128
+               // accuracy near zero is APPROXPASTTIME_MAX/(256*255)
+               // accuracy at x is 1/derivative, i.e.
+               //   APPROXPASTTIME_MAX * (1 + 256 * (dt / APPROXPASTTIME_MAX))^2 / 65536
+               void WriteApproxPastTime(float dst, float t)
+               {
+                       float dt = time - t;
+
+                       // warning: this is approximate; do not resend when you don't have to!
+                       // be careful with sendflags here!
+                       // we want: 0 -> 0.05, 1 -> 0.1, ..., 255 -> 12.75
+
+                       // map to range...
+                       dt = 256 * (dt / ((APPROXPASTTIME_MAX / 256) + dt));
+
+                       // round...
+                       dt = rint(bound(0, dt, 255));
+
+                       WriteByte(dst, dt);
+               }
+
                // allow writing to also pass through to spectators (like so spectators see the same centerprints as players for example)
-        #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname,statement) entity varname; varname = msg_entity; FOR_EACH_REALCLIENT(msg_entity) if(msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) statement msg_entity = varname
-        #define WRITESPECTATABLE_MSG_ONE(statement) WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement)
-        #define WRITESPECTATABLE(msg,statement) if(msg == MSG_ONE) { WRITESPECTATABLE_MSG_ONE(statement); } else statement float WRITESPECTATABLE_workaround = 0
+               #define WRITESPECTATABLE_MSG_ONE_VARNAME(varname, statement) \
+                       entity varname; varname = msg_entity; \
+                       FOR_EACH_REALCLIENT(msg_entity) \
+                       if (msg_entity == varname || (msg_entity.classname == STR_SPECTATOR && msg_entity.enemy == varname)) \
+                               statement msg_entity = varname
+               #define WRITESPECTATABLE_MSG_ONE(statement) \
+                       do \
+                       { \
+                               WRITESPECTATABLE_MSG_ONE_VARNAME(oldmsg_entity, statement); \
+                       } \
+                       while (0)
+               #define WRITESPECTATABLE(msg, statement) \
+                       if (msg == MSG_ONE) WRITESPECTATABLE_MSG_ONE(statement); \
+                       else \
+                               statement float WRITESPECTATABLE_workaround = 0
        #endif
 #endif