METHOD(InputBox, keyDown, float(entity, float, float, float));
METHOD(InputBox, mouseMove, float(entity, vector));
METHOD(InputBox, mouseRelease, float(entity, vector));
- METHOD(InputBox, mousePress, float(entity, vector));
+ METHOD(InputBox, mousePress, bool(InputBox this, vector pos));
METHOD(InputBox, mouseDrag, float(entity, vector));
METHOD(InputBox, showNotify, void(entity));
METHOD(InputBox, resizeNotify, void(entity, vector, vector, vector, vector));