if(Menu_Active)
if(!cvar("menu_video_played"))
{
- localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.ogg\n");
+ localcmd("cd loop $menu_cdtrack; play sound/announcer/default/welcome.wav\n");
menuLogoAlpha = -0.8; // no idea why, but when I start this at zero, it jumps instead of fading FIXME
}
// ALWAYS set this cvar; if we start but menu is not active, this means we want no background music!
draw_alpha *= menuAlpha;
- if(menuMouseMode)
+ if(!Menu_Active)
+ {
+ // do not update mouse position
+ // it prevents mouse jumping to '0 0 0' when menu is fading out
+ }
+ else if(menuMouseMode)
{
vector newMouse;
newMouse = globalToBox(getmousepos(), draw_shift, draw_scale);