check_unacceptable_compiler_bugs();
#ifdef WATERMARK
- print(sprintf(_("^4MQC Build information: ^1%s\n"), WATERMARK));
+ printf(_("^4MQC Build information: ^1%s\n"), WATERMARK);
#endif
// list all game dirs (TEST)
m_hide();
cvar_set("_menu_initialized", "1");
}
+
+ //PlayerInfo_Details();
+ PlayerStats_PlayerDetail();
}
const float MENU_ASPECT = 1.25; // 1280x1024