+#include "charmap.qh"
#ifndef CHARMAP_H
#define CHARMAP_H
#include "picker.qc"
{
string character = charmap_cellToChar(me, cell);
if(character != "")
+ {
me.inputBox.enterText(me.inputBox, character);
+ if(me.inputBox.applyButton)
+ me.inputBox.applyButton.disabled = false;
+ }
}
bool XonoticCharmap_cellIsValid(entity me, vector cell)