#ifdef INTERFACE
-CLASS(XonoticHUDHealthArmorDialog) EXTENDS(XonoticRootDialog)
+CLASS(XonoticHUDHealthArmorDialog, XonoticRootDialog)
METHOD(XonoticHUDHealthArmorDialog, fill, void(entity))
ATTRIB(XonoticHUDHealthArmorDialog, title, string, _("Health/Armor Panel"))
ATTRIB(XonoticHUDHealthArmorDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
ATTRIB(XonoticHUDHealthArmorDialog, rows, float, 15)
ATTRIB(XonoticHUDHealthArmorDialog, columns, float, 4)
ATTRIB(XonoticHUDHealthArmorDialog, name, string, "HUDhealtharmor")
- ATTRIB(XonoticHUDHealthArmorDialog, requiresConnection, float, TRUE)
+ ATTRIB(XonoticHUDHealthArmorDialog, requiresConnection, float, true)
ENDCLASS(XonoticHUDHealthArmorDialog)
#endif