return me;
}
-void fillXonoticServerCreateTab(entity me)
+void XonoticServerCreateTab_fill(entity me)
{
entity e, e0;
float n;
if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_arena", "Arena"));
if(e.checked) e0 = NULL;
- me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_runematch", "Runematch"));
- if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_race", "Race"));
if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_cts", "Race CTS"));
if(e.checked) e0 = NULL;
me.TR(me);
- n = 8;
+ n = 9;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_tdm", "TDM"));
if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_ctf", "CTF"));
if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_ca", "CA"));
if(e.checked) e0 = NULL;
+ me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_freezetag", "Freeze Tag"));
+ if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_domination", "Domination"));
if(e.checked) e0 = NULL;
me.TD(me, 1, me.columns / n, e = makeXonoticGametypeButton(1, "g_keyhunt", "Key Hunt"));
e0.allowCut = 1;
me.gotoRC(me, me.rows - 1, 0);
- me.TD(me, 1, 2, e = makeXonoticModButton("Multiplayer_Create"));
- me.TD(me, 1, me.columns - 2, e = makeXonoticButton("Start Multiplayer!", '0 0 0'));
+ me.TD(me, 1, me.columns, e = makeXonoticButton("Start Multiplayer!", '0 0 0'));
e.onClick = MapList_LoadMap;
e.onClickEntity = me.mapListBox;
me.mapListBox.startButton = e;
}
}
-void gameTypeChangeNotifyXonoticServerCreateTab(entity me)
+void XonoticServerCreateTab_gameTypeChangeNotify(entity me)
{
// tell the map list to update
float gt;