#pragma once
+
+#include "tab.qh"
+CLASS(XonoticServerCreateTab, XonoticTab)
+ METHOD(XonoticServerCreateTab, fill, void(entity));
+ METHOD(XonoticServerCreateTab, gameTypeChangeNotify, void(entity));
+ METHOD(XonoticServerCreateTab, gameTypeSelectNotify, void(entity));
+ ATTRIB(XonoticServerCreateTab, intendedWidth, float, 0.9);
+ ATTRIB(XonoticServerCreateTab, rows, float, 23);
+ ATTRIB(XonoticServerCreateTab, columns, float, 6.2); // added extra .2 for center space
+
+ ATTRIB(XonoticServerCreateTab, mapListBox, entity);
+ ATTRIB(XonoticServerCreateTab, sliderFraglimit, entity);
+ ATTRIB(XonoticServerCreateTab, sliderTeams, entity);
+ ATTRIB(XonoticServerCreateTab, sliderTimelimit, entity);
+ ATTRIB(XonoticServerCreateTab, labelFraglimit, entity);
+ ATTRIB(XonoticServerCreateTab, labelTeams, entity);
+ENDCLASS(XonoticServerCreateTab)
+entity makeXonoticServerCreateTab();