if(cvar("g_vampire"))
s = strcat(s, ", ", _("Vampire"));
if(cvar("g_pinata"))
- s = strcat(s, ", ", _("Pinata"));
+ s = strcat(s, ", ", _("Piñata"));
if(cvar("g_weapon_stay"))
s = strcat(s, ", ", _("Weapons stay"));
if(cvar("g_bloodloss") > 0)
if(cvar("g_jetpack"))
s = strcat(s, ", ", _("Jet pack"));
if(s == "")
- return _("None");
+ return ZCTX(_("MUT^None"));
else
return substring(s, 2, strlen(s) - 2);
}
me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_rocket_flying", _("Rocket Flying")));
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_pinata", _("Pinata")));
+ me.TD(me, 1, 2, e = makeXonoticCheckBox(0, "g_pinata", _("Piñata")));
me.TR(me);
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticCheckBoxEx(2, 0, "g_weapon_stay", _("Weapons stay")));
me.TDempty(me, 0.2);
me.TD(me, 1, 2, e = makeXonoticRadioButton(1, "g_start_weapon_laser", "0", _("No start weapons")));
e.cvarOffValue = "-1";
- makeMulti(e, "g_start_weapon_shotgun g_start_weapon_uzi g_start_weapon_grenadelauncher g_start_weapon_minelayer g_start_weapon_electro g_start_weapon_crylink g_start_weapon_nex g_start_weapon_hagar g_start_weapon_rocketlauncher g_start_weapon_sniperrifle g_start_weapon_hlac g_start_weapon_seeker g_start_weapon_minstanex g_start_weapon_hook g_start_weapon_porto g_start_weapon_tuba g_start_weapon_minelayer");
+ makeMulti(e, "g_start_weapon_shotgun g_start_weapon_uzi g_start_weapon_grenadelauncher g_start_weapon_minelayer g_start_weapon_electro g_start_weapon_crylink g_start_weapon_nex g_start_weapon_hagar g_start_weapon_rocketlauncher g_start_weapon_rifle g_start_weapon_hlac g_start_weapon_seeker g_start_weapon_minstanex g_start_weapon_hook g_start_weapon_porto g_start_weapon_tuba g_start_weapon_minelayer");
me.gotoRC(me, me.rows - 1, 0);
me.TD(me, 1, me.columns, e = makeXonoticButton(_("OK"), '0 0 0'));