METHOD(XonoticGameHUDSettingsTab, fill, void(entity));
METHOD(XonoticGameHUDSettingsTab, showNotify, void(entity));
ATTRIB(XonoticGameHUDSettingsTab, title, string, _("HUD"));
+ ATTRIB(XonoticGameHUDSettingsTab, intendedWidth, float, 0.9);
ATTRIB(XonoticGameHUDSettingsTab, rows, float, 15.5);
ATTRIB(XonoticGameHUDSettingsTab, columns, float, 6.2);
ENDCLASS(XonoticGameHUDSettingsTab)