setDependent(e, "chase_active", -1, 0);
me.TR(me);
me.TDempty(me, 0.2);
- me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx(0.01, 0, "cl_bob", _("View bobbing while walking around")));
+ me.TD(me, 1, 2.8, e = makeXonoticCheckBoxEx_T(0.01, 0, "cl_bob", _("View bobbing while walking around"), "-"));
makeMulti(e, "cl_bob2");
setDependent(e, "chase_active", -1, 0);
me.TR(me);
me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_reticle", _("Display reticle 2D overlay while zooming")));
me.TR(me);
//me.TDempty(me, 0.2);
- me.TD(me, 1, 3, e = makeXonoticCheckBox(0, "cl_unpress_zoom_on_death", _("Release zoom when you die or respawn")));
+ me.TD(me, 1, 3, e = makeXonoticCheckBox_T(0, "cl_unpress_zoom_on_death", _("Release zoom when you die or respawn"), "-"));
makeMulti(e, "cl_unpress_zoom_on_spawn");
me.TR(me);
//me.TDempty(me, 0.2);