#ifndef DIALOG_SINGLEPLAYER_H
#define DIALOG_SINGLEPLAYER_H
+#include "dialog.qc"
CLASS(XonoticSingleplayerDialog, XonoticDialog)
METHOD(XonoticSingleplayerDialog, fill, void(entity))
ATTRIB(XonoticSingleplayerDialog, title, string, _("Singleplayer"))