-#ifdef INTERFACE
-CLASS(XonoticGametypeList) EXTENDS(XonoticListBox)
- METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity))
+#ifndef GAMETYPELIST_H
+#define GAMETYPELIST_H
+#include "listbox.qc"
+CLASS(XonoticGametypeList, XonoticListBox)
+ METHOD(XonoticGametypeList, configureXonoticGametypeList, void(entity));
ATTRIB(XonoticGametypeList, rowsPerItem, float, 2)
- METHOD(XonoticGametypeList, drawListBoxItem, void(entity, int, vector, bool, float))
- METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector))
- METHOD(XonoticGametypeList, setSelected, void(entity, float))
- METHOD(XonoticGametypeList, loadCvars, void(entity))
- METHOD(XonoticGametypeList, saveCvars, void(entity))
- METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float))
- METHOD(XonoticGametypeList, clickListBoxItem, void(entity, float, vector))
+ METHOD(XonoticGametypeList, drawListBoxItem, void(entity, int, vector, bool, bool));
+ METHOD(XonoticGametypeList, resizeNotify, void(entity, vector, vector, vector, vector));
+ METHOD(XonoticGametypeList, setSelected, void(entity, float));
+ METHOD(XonoticGametypeList, loadCvars, void(entity));
+ METHOD(XonoticGametypeList, saveCvars, void(entity));
+ METHOD(XonoticGametypeList, keyDown, float(entity, float, float, float));
+ METHOD(XonoticGametypeList, clickListBoxItem, void(entity, float, vector));
+ METHOD(XonoticGametypeList, focusedItemChangeNotify, void(entity));
ATTRIB(XonoticGametypeList, realFontSize, vector, '0 0 0')
ATTRIB(XonoticGametypeList, realUpperMargin, float, 0)
#ifdef IMPLEMENTATION
-entity makeXonoticGametypeList(void)
+entity makeXonoticGametypeList()
{
entity me;
- me = spawnXonoticGametypeList();
+ me = NEW(XonoticGametypeList);
me.configureXonoticGametypeList(me);
return me;
}
me.configureXonoticListBox(me);
me.nItems = GameType_GetCount();
- // we want the pics mipmapped
- for(int i = 0; i < GameType_GetCount(); ++i)
- draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
+ if(SKINBOOL_GAMETYPELIST_ICON_BLUR)
+ {
+ for(int i = 0; i < GameType_GetCount(); ++i)
+ draw_PreloadPictureWithFlags(GameType_GetIcon(i), PRECACHE_PIC_MIPMAP);
+ }
me.loadCvars(me);
}
owner.gameTypeChangeNotify(owner);
}
}
-void XonoticGametypeList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, float highlightedTime)
+void XonoticGametypeList_drawListBoxItem(entity me, int i, vector absSize, bool isSelected, bool isFocused)
{
string s1, s2;
if(isSelected)
draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_SELECTED, SKINALPHA_LISTBOX_SELECTED);
- else if(highlightedTime)
- draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, getHighlightAlpha(SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED, highlightedTime));
+ else if(isFocused)
+ {
+ me.focusedItemAlpha = getFadedAlpha(me.focusedItemAlpha, SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED);
+ draw_Fill('0 0 0', '1 1 0', SKINCOLOR_LISTBOX_FOCUSED, me.focusedItemAlpha);
+ }
draw_Picture(me.columnIconOrigin * eX, GameType_GetIcon(i), me.columnIconSize * eX + eY, '1 1 1', SKINALPHA_LISTBOX_SELECTED);
s1 = GameType_GetName(i);
{
m_play_click_sound(MENU_SOUND_SELECT);
}
+void XonoticGametypeList_focusedItemChangeNotify(entity me)
+{
+ if(me.focusedItem >= 0)
+ setZonedTooltip(me, MapInfo_Type_Description(GameType_GetID(me.focusedItem)), string_null);
+ else
+ clearTooltip(me);
+}
#endif