#define PICKER_H
#include "../item.qc"
CLASS(XonoticPicker, Item)
- METHOD(XonoticPicker, configureXonoticPicker, void(entity))
- METHOD(XonoticPicker, mousePress, float(entity, vector))
- METHOD(XonoticPicker, mouseRelease, float(entity, vector))
- METHOD(XonoticPicker, mouseMove, float(entity, vector))
- METHOD(XonoticPicker, mouseDrag, float(entity, vector))
- METHOD(XonoticPicker, keyDown, float(entity, float, float, float))
- METHOD(XonoticPicker, draw, void(entity))
+ METHOD(XonoticPicker, configureXonoticPicker, void(entity));
+ METHOD(XonoticPicker, mousePress, float(entity, vector));
+ METHOD(XonoticPicker, mouseRelease, float(entity, vector));
+ METHOD(XonoticPicker, mouseMove, float(entity, vector));
+ METHOD(XonoticPicker, mouseDrag, float(entity, vector));
+ METHOD(XonoticPicker, keyDown, float(entity, float, float, float));
+ METHOD(XonoticPicker, draw, void(entity));
ATTRIB(XonoticPicker, focusable, float, 1)
ATTRIB(XonoticPicker, disabled, float, 0)
ATTRIB(XonoticPicker, alpha, float, 1)
ATTRIB(XonoticPicker, rows, float, 3)
ATTRIB(XonoticPicker, columns, float, 2)
- METHOD(XonoticPicker, moveFocus, void(entity, vector, vector))
- METHOD(XonoticPicker, cellSelect, void(entity, vector))
- METHOD(XonoticPicker, cellDraw, void(entity, vector, vector))
- METHOD(XonoticPicker, cellIsValid, bool(entity, vector))
+ METHOD(XonoticPicker, moveFocus, void(entity, vector, vector));
+ METHOD(XonoticPicker, cellSelect, void(entity, vector));
+ METHOD(XonoticPicker, cellDraw, void(entity, vector, vector));
+ METHOD(XonoticPicker, cellIsValid, bool(entity, vector));
ATTRIB(XonoticPicker, realCellSize, vector, '0 0 0')
ATTRIB(XonoticPicker, selectedCell, vector, '-1 -1 0')
ATTRIB(XonoticPicker, focusedCell, vector, '-1 -1 0')