void PutObserverInServer();
void PutClientInServer();
-void(entity e) ReturnFlag;
+void ctf_RespawnFlag(entity); // FIXCTF
void dom_controlpoint_setup();
void onslaught_generator_reset();
void onslaught_controlpoint_reset();
entity oldself;
oldself = self;
- if(g_arena && cvar("g_arena_warmup"))
- warmup = time + cvar("g_arena_warmup");
+ if(g_arena && autocvar_g_arena_warmup)
+ warmup = time + autocvar_g_arena_warmup;
else if(g_ca) {
- warmup = time + cvar("g_ca_warmup");
+ warmup = time + autocvar_g_ca_warmup;
allowed_to_spawn = 1;
}
else if(g_freezetag)
{
- warmup = time + cvar("g_freezetag_warmup");
+ warmup = time + autocvar_g_freezetag_warmup;
}
lms_lowest_lives = 999;
self.team = self.team_saved;
if(self.flags & FL_PROJECTILE) // remove any projectiles left
- {
- stopsound(self, CHAN_PAIN);
remove(self);
- }
}
// Waypoints and assault start come LAST
}
if(g_keyhunt)
- kh_Controller_SetThink(cvar("g_balance_keyhunt_delay_round")+(game_starttime - time), "", kh_StartRound);
+ kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round+(game_starttime - time), "", kh_StartRound);
if(g_arena)
if(champion && champion.classname == "player" && player_count > 1)
self.velocity = '0 0 0';
self.avelocity = '0 0 0';
self.movement = '0 0 0';
- //self.fixangle = TRUE;
}
}
totalalive += 1;
}
}
- FOR_EACH_PLAYER(self) {
+ FOR_EACH_REALCLIENT(self) {
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
}
totalalive += 1;
}
}
- FOR_EACH_PLAYER(self) {
+ FOR_EACH_REALCLIENT(self) {
self.redalive_stat = redalive;
self.bluealive_stat = bluealive;
self.yellowalive_stat = yellowalive;
return;
if(g_ca) {
- required_ca_players = max(2, fabs(cvar("bot_vs_human") + 1));
+ required_ca_players = max(2, fabs(autocvar_bot_vs_human + 1));
if(ca_players < required_ca_players && (redspawned && bluespawned)) {
reset_map(TRUE);
strunzone(champion_name);
champion_name = strzone(champion.netname);
}
- else if((!redspawned && !bluespawned) || time - warmup > cvar("g_ca_round_timelimit")) {
+ else if((!redspawned && !bluespawned) || time - warmup > autocvar_g_ca_round_timelimit) {
FOR_EACH_CLIENT(self) centerprint(self, strcat("^7Round tied.", "^7\n"));
next_round = time + 5;
}