]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/autocvars.qh
Merge remote-tracking branch 'origin/master' into samual/mutator_ctf
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / autocvars.qh
index 2ba120a210718bb31d288e42f4f9a2f9bc57638a..39c2cbebc38a2e2f01664d25d37b020a0faed6c0 100644 (file)
@@ -684,8 +684,8 @@ float autocvar_g_balance_shotgun_secondary_refire;
 float autocvar_g_balance_shotgun_reload_ammo;
 float autocvar_g_balance_shotgun_reload_time;
 float autocvar_g_balance_teams;
-float autocvar_g_balance_teams_force;
 float autocvar_g_balance_teams_prevent_imbalance;
+float autocvar_g_balance_teams_scorefactor;
 float autocvar_g_balance_tuba_animtime;
 float autocvar_g_balance_tuba_attenuation;
 float autocvar_g_balance_tuba_damage;
@@ -835,7 +835,6 @@ float autocvar_g_freezetag_warmup;
 float autocvar_g_full_getstatus_responses;
 float autocvar_g_fullbrightitems;
 float autocvar_g_fullbrightplayers;
-string autocvar_g_ghost_items_color;
 #define autocvar_g_grappling_hook cvar("g_grappling_hook")
 float autocvar_g_grappling_hook_tarzan;
 float autocvar_g_hitplots;
@@ -954,6 +953,7 @@ float autocvar_g_playerclip_collisions;
 string autocvar_g_playerstats_uri;
 float autocvar_g_powerups;
 float autocvar_g_projectiles_damage;
+float autocvar_g_projectiles_keep_owner;
 float autocvar_g_projectiles_newton_style;
 float autocvar_g_projectiles_newton_style_2_maxfactor;
 float autocvar_g_projectiles_newton_style_2_minfactor;
@@ -1004,8 +1004,15 @@ float autocvar_g_telefrags;
 float autocvar_g_telefrags_avoid;
 float autocvar_g_telefrags_teamplay;
 float autocvar_g_teleport_maxspeed;
+float autocvar_g_throughfloor_debug;
 float autocvar_g_throughfloor_damage;
 float autocvar_g_throughfloor_force;
+float autocvar_g_throughfloor_damage_max_stddev;
+float autocvar_g_throughfloor_force_max_stddev;
+float autocvar_g_throughfloor_min_steps_player;
+float autocvar_g_throughfloor_max_steps_player;
+float autocvar_g_throughfloor_min_steps_other;
+float autocvar_g_throughfloor_max_steps_other;
 float autocvar_g_triggerimpulse_accel_multiplier;
 float autocvar_g_triggerimpulse_accel_power;
 float autocvar_g_triggerimpulse_directional_multiplier;