]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/api.qh
Merge branch 'master' into terencehill/bot_waypoints
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / api.qh
index fbf1a982c5f6fa951fbb706cce17a020ee2c1517..27651bf8135c7d7eca91b7b948bc42586c9c9fc3 100644 (file)
@@ -1,6 +1,8 @@
 #pragma once
 
+#include <server/defs.qh>
 #include <common/weapons/_all.qh>
+#include <common/physics/player.qh>
 
 const int WAYPOINTFLAG_GENERATED = BIT(23);
 const int WAYPOINTFLAG_ITEM = BIT(22);
@@ -10,6 +12,7 @@ const int WAYPOINTFLAG_PERSONAL = BIT(19);
 const int WAYPOINTFLAG_PROTECTED = BIT(18);  // Useless WP detection never kills these.
 const int WAYPOINTFLAG_USEFUL = BIT(17);  // Useless WP detection temporary flag.
 const int WAYPOINTFLAG_DEAD_END = BIT(16);  // Useless WP detection temporary flag.
+const int WAYPOINTFLAG_LADDER = BIT(15);
 
 entity kh_worldkeylist;
 .entity kh_worldkeynext;
@@ -44,6 +47,7 @@ float skill;
 .float wp24mincost, wp25mincost, wp26mincost, wp27mincost, wp28mincost, wp29mincost, wp30mincost, wp31mincost;
 .float wpconsidered;
 .float wpcost;
+.float wphardwired;
 .int wpflags;
 
 bool bot_aim(entity this, .entity weaponentity, float shotspeed, float shotspeedupward, float maxshottime, float applygravity);
@@ -68,6 +72,10 @@ void havocbot_goalrating_enemyplayers(entity this, float ratingscale, vector org
 void havocbot_goalrating_items(entity this, float ratingscale, vector org, float sradius);
 void havocbot_goalrating_waypoints(entity this, float ratingscale, vector org, float sradius);
 
+vector havocbot_middlepoint;
+float havocbot_middlepoint_radius;
+vector havocbot_symmetryaxis_equation;
+
 .entity bot_basewaypoint;
 .bool navigation_dynamicgoal;
 void navigation_dynamicgoal_init(entity this, bool initially_static);
@@ -80,17 +88,20 @@ void navigation_markroutes(entity this, entity fixed_source_waypoint);
 void navigation_markroutes_inverted(entity fixed_source_waypoint);
 void navigation_routerating(entity this, entity e, float f, float rangebias);
 
-bool tracewalk(entity e, vector start, vector m1, vector m2, vector end, float movemode);
+bool tracewalk(entity e, vector start, vector m1, vector m2, vector end, float end_height, float movemode);
 
-void waypoint_remove(entity e);
+void waypoint_remove_fromeditor(entity pl);
+void waypoint_remove(entity wp);
 void waypoint_saveall();
 void waypoint_schedulerelinkall();
 void waypoint_schedulerelink(entity wp);
 void waypoint_spawnforitem(entity e);
 void waypoint_spawnforitem_force(entity e, vector org);
-void waypoint_spawnforteleporter(entity e, vector destination, float timetaken);
-void waypoint_spawnforteleporter_v(entity e, vector org, vector destination, float timetaken);
+void waypoint_spawnforteleporter(entity e, vector destination, float timetaken, entity tracetest_ent);
+void waypoint_spawnforteleporter_wz(entity e, vector org, vector destination, float timetaken, vector down_dir, entity tracetest_ent);
+void waypoint_spawn_fromeditor(entity pl);
 entity waypoint_spawn(vector m1, vector m2, float f);
+void waypoint_unreachable(entity pl);
 
 .entity goalcurrent;
 void navigation_clearroute(entity this);