#include "../constants.qh"
#include "../defs.qh"
#include "../race.qh"
-#include "../../common/t_items.qh"
+#include <common/t_items.qh>
#include "../mutators/all.qh"
#include "../weapons/accuracy.qh"
-#include "../../common/constants.qh"
-#include "../../common/mapinfo.qh"
-#include "../../common/teams.qh"
-#include "../../common/util.qh"
+#include <common/constants.qh>
+#include <common/mapinfo.qh>
+#include <common/teams.qh>
+#include <common/util.qh>
-#include "../../common/weapons/all.qh"
+#include <common/weapons/all.qh>
-#include "../../lib/csqcmodel/sv_model.qh"
+#include <lib/csqcmodel/sv_model.qh>
-#include "../../lib/warpzone/common.qh"
-#include "../../lib/warpzone/util_server.qh"
+#include <lib/warpzone/common.qh>
+#include <lib/warpzone/util_server.qh>
entity bot_spawn()
{SELFPARAM();