]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/bot.qc
Mutators: combine headers
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / bot.qc
index e42a50f6d4a9ccb8abad44d3b3db2511a13a06a6..fb76623289bebc239bf8ad9f473a5edae883d65a 100644 (file)
@@ -1,5 +1,4 @@
 #include "bot.qh"
-#include "../_all.qh"
 
 #include "aim.qh"
 #include "navigation.qh"
@@ -9,6 +8,8 @@
 #include "havocbot/havocbot.qh"
 #include "havocbot/scripting.qh"
 
+#include "../teamplay.qh"
+
 #include "../antilag.qh"
 #include "../autocvars.qh"
 #include "../campaign.qh"
@@ -18,7 +19,7 @@
 #include "../race.qh"
 #include "../t_items.qh"
 
-#include "../mutators/mutators_include.qh"
+#include "../mutators/all.qh"
 
 #include "../weapons/accuracy.qh"
 
 
 #include "../../common/weapons/all.qh"
 
-#include "../../csqcmodellib/sv_model.qh"
-
-#include "../../dpdefs/dpextensions.qh"
-#include "../../dpdefs/progsdefs.qh"
+#include "../../lib/csqcmodel/sv_model.qh"
 
-#include "../../warpzonelib/common.qh"
-#include "../../warpzonelib/util_server.qh"
+#include "../../lib/warpzone/common.qh"
+#include "../../lib/warpzone/util_server.qh"
 
 entity bot_spawn()
-{
-       entity oldself, bot;
-       bot = spawnclient();
+{SELFPARAM();
+       entity bot = spawnclient();
        if (bot)
        {
                currentbots = currentbots + 1;
-               oldself = self;
-               self = bot;
+               setself(bot);
                bot_setnameandstuff();
                ClientConnect();
                PutClientInServer();
-               self = oldself;
+               setself(this);
        }
        return bot;
 }
 
 void bot_think()
-{
+{SELFPARAM();
        if (self.bot_nextthink > time)
                return;
 
@@ -133,7 +129,7 @@ void bot_think()
 }
 
 void bot_setnameandstuff()
-{
+{SELFPARAM();
        string readfile, s;
        float file, tokens, prio;
        entity p;
@@ -156,7 +152,7 @@ void bot_setnameandstuff()
 
        if(file < 0)
        {
-               print(strcat("Error: Can not open the bot configuration file '",autocvar_bot_config_file,"'\n"));
+               LOG_INFO(strcat("Error: Can not open the bot configuration file '",autocvar_bot_config_file,"'\n"));
                readfile = "";
        }
        else
@@ -302,42 +298,42 @@ void bot_custom_weapon_priority_setup()
        tokens = tokenizebyseparator(W_NumberWeaponOrder(autocvar_bot_ai_custom_weapon_priority_far)," ");
 
        int c = 0;
-       for(i=0; i < tokens && c < WEP_COUNT; ++i){
+       for(i=0; i < tokens && c < Weapons_COUNT; ++i){
                w = stof(argv(i));
                if ( w >= WEP_FIRST && w <= WEP_LAST) {
                        bot_weapons_far[c] = w;
                        ++c;
                }
        }
-       if(c < WEP_COUNT)
+       if(c < Weapons_COUNT)
                bot_weapons_far[c] = -1;
 
        // Parse mid distance weapon priorities
        tokens = tokenizebyseparator(W_NumberWeaponOrder(autocvar_bot_ai_custom_weapon_priority_mid)," ");
 
        c = 0;
-       for(i=0; i < tokens && c < WEP_COUNT; ++i){
+       for(i=0; i < tokens && c < Weapons_COUNT; ++i){
                w = stof(argv(i));
                if ( w >= WEP_FIRST && w <= WEP_LAST) {
                        bot_weapons_mid[c] = w;
                        ++c;
                }
        }
-       if(c < WEP_COUNT)
+       if(c < Weapons_COUNT)
                bot_weapons_mid[c] = -1;
 
        // Parse close distance weapon priorities
        tokens = tokenizebyseparator(W_NumberWeaponOrder(autocvar_bot_ai_custom_weapon_priority_close)," ");
 
        c = 0;
-       for(i=0; i < tokens && i < WEP_COUNT; ++i){
+       for(i=0; i < tokens && i < Weapons_COUNT; ++i){
                w = stof(argv(i));
                if ( w >= WEP_FIRST && w <= WEP_LAST) {
                        bot_weapons_close[c] = w;
                        ++c;
                }
        }
-       if(c < WEP_COUNT)
+       if(c < Weapons_COUNT)
                bot_weapons_close[c] = -1;
 
        bot_custom_weapon = true;
@@ -383,13 +379,13 @@ void bot_relinkplayerlist()
                }
                e = e.chain;
        }
-       dprint(strcat("relink: ", ftos(currentbots), " bots seen.\n"));
+       LOG_TRACE(strcat("relink: ", ftos(currentbots), " bots seen.\n"));
        bot_strategytoken = bot_list;
        bot_strategytoken_taken = true;
 }
 
 void bot_clientdisconnect()
-{
+{SELFPARAM();
        if (!IS_BOT_CLIENT(self))
                return;
        bot_clearqueue(self);
@@ -412,7 +408,7 @@ void bot_clientdisconnect()
 }
 
 void bot_clientconnect()
-{
+{SELFPARAM();
        if (!IS_BOT_CLIENT(self))
                return;
        self.bot_preferredcolors = self.clientcolors;
@@ -524,18 +520,18 @@ void autoskill(float factor)
                        bestbot = max(bestbot, head.totalfrags - head.totalfrags_lastcheck);
        }
 
-       dprint("autoskill: best player got ", ftos(bestplayer), ", ");
-       dprint("best bot got ", ftos(bestbot), "; ");
+       LOG_TRACE("autoskill: best player got ", ftos(bestplayer), ", ");
+       LOG_TRACE("best bot got ", ftos(bestbot), "; ");
        if(bestbot < 0 || bestplayer < 0)
        {
-               dprint("not doing anything\n");
+               LOG_TRACE("not doing anything\n");
                // don't return, let it reset all counters below
        }
        else if(bestbot <= bestplayer * factor - 2)
        {
                if(autocvar_skill < 17)
                {
-                       dprint("2 frags difference, increasing skill\n");
+                       LOG_TRACE("2 frags difference, increasing skill\n");
                        cvar_set("skill", ftos(autocvar_skill + 1));
                        bprint("^2SKILL UP!^7 Now at level ", ftos(autocvar_skill), "\n");
                }
@@ -544,14 +540,14 @@ void autoskill(float factor)
        {
                if(autocvar_skill > 0)
                {
-                       dprint("2 frags difference, decreasing skill\n");
+                       LOG_TRACE("2 frags difference, decreasing skill\n");
                        cvar_set("skill", ftos(autocvar_skill - 1));
                        bprint("^1SKILL DOWN!^7 Now at level ", ftos(autocvar_skill), "\n");
                }
        }
        else
        {
-               dprint("not doing anything\n");
+               LOG_TRACE("not doing anything\n");
                return;
                // don't reset counters, wait for them to accumulate
        }
@@ -576,13 +572,19 @@ float bot_fixcount()
        activerealplayers = 0;
        realplayers = 0;
 
-       FOR_EACH_REALCLIENT(head)
+       if(!MUTATOR_CALLHOOK(Bot_FixCount, activerealplayers, realplayers))
        {
-               if(IS_PLAYER(head) || g_lms || head.caplayer == 1)
-                       ++activerealplayers;
-               ++realplayers;
+               FOR_EACH_REALCLIENT(head)
+               {
+                       if(IS_PLAYER(head))
+                               ++activerealplayers;
+                       ++realplayers;
+               }
        }
 
+       activerealplayers = bot_activerealplayers;
+       realplayers = bot_realplayers;
+
        // add/remove bots if needed to make sure there are at least
        // minplayers+bot_number, or remove all bots if no one is playing
        // But don't remove bots immediately on level change, as the real players