.float havocbot_stickenemy;
.float havocbot_role_timeout;
+.float bot_stop_moving_timeout;
+.float bot_tracewalk_time;
.entity ignoregoal;
.entity bot_lastseengoal;
.entity havocbot_personal_waypoint;
*/
.entity draggedby;
-.float ladder_time;
-.entity ladder_entity;