]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/navigation.qc
Don't even try to unstuck bots if there are no user generated waypoints; it fixes...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qc
index 867d220ba66d014d7d9b35fe2bd09c5d2c23f22c..2bf04bac261aa9b40168000f1e846ccf85b2dc11 100644 (file)
@@ -1592,15 +1592,8 @@ int navigation_poptouchedgoals(entity this)
        {
                // make sure jumppad is really hit, don't rely on distance based checks
                // as they may report a touch even if it didn't really happen
-               if(this.lastteleporttime > 0
-                       && time - this.lastteleporttime < ((this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL) ? 2 : 0.15))
+               if(this.lastteleporttime > 0 && TELEPORT_USED(this, this.goalcurrent))
                {
-                       if (!boxesoverlap(this.goalcurrent.absmin, this.goalcurrent.absmax,
-                               this.lastteleport_origin + STAT(PL_MIN, this), this.lastteleport_origin + STAT(PL_MAX, this)))
-                       {
-                               return removed_goals;
-                       }
-
                        if(this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
                        if(this.goalcurrent.wpflags & WAYPOINTFLAG_PERSONAL && this.goalcurrent.owner==this)
                        {
@@ -1614,6 +1607,37 @@ int navigation_poptouchedgoals(entity this)
                else
                        return removed_goals;
        }
+       else if (this.lastteleporttime > 0)
+       {
+               // sometimes bot is pushed so hard (by a jumppad or a shot) that ends up touching the next
+               // teleport / jumppad / warpzone present in its path skipping check of one or more goals
+               // if so immediately fix bot path by removing skipped goals
+               entity tele_ent = NULL;
+               if (this.goalstack01 && (this.goalstack01.wpflags & WAYPOINTFLAG_TELEPORT))
+                       tele_ent = this.goalstack01;
+               else if (this.goalstack02 && (this.goalstack02.wpflags & WAYPOINTFLAG_TELEPORT))
+                       tele_ent = this.goalstack02;
+               else if (this.goalstack03 && (this.goalstack03.wpflags & WAYPOINTFLAG_TELEPORT))
+                       tele_ent = this.goalstack03;
+               if (tele_ent && TELEPORT_USED(this, tele_ent))
+               {
+                       if (this.aistatus & AI_STATUS_WAYPOINT_PERSONAL_GOING)
+                       if (tele_ent.wpflags & WAYPOINTFLAG_PERSONAL && tele_ent.owner == this)
+                       {
+                               this.aistatus &= ~AI_STATUS_WAYPOINT_PERSONAL_GOING;
+                               this.aistatus |= AI_STATUS_WAYPOINT_PERSONAL_REACHED;
+                       }
+                       while (this.goalcurrent != tele_ent)
+                       {
+                               navigation_poproute(this);
+                               ++removed_goals;
+                       }
+                       navigation_poproute(this);
+                       this.lastteleporttime = 0;
+                       ++removed_goals;
+                       return removed_goals;
+               }
+       }
 
        // Loose goal touching check when running
        if(this.aistatus & AI_STATUS_RUNNING)
@@ -1784,6 +1808,15 @@ void botframe_updatedangerousobjects(float maxupdate)
 
 void navigation_unstuck(entity this)
 {
+       bool has_user_waypoints = false;
+       IL_EACH(g_waypoints, !(it.wpflags & WAYPOINTFLAG_GENERATED),
+       {
+               has_user_waypoints = true;
+               break;
+       });
+       if (!has_user_waypoints)
+               return;
+
        float search_radius = 1000;
 
        if (!autocvar_bot_wander_enable)