]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/bot/default/navigation.qh
Bot waypoints: teach bots to jump gaps by implementing jump waypoints. Spawn it with...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qh
index 63d066b51c12f047196507ba8f75c580fd627e0b..73df40451918f414f8945b854eb879c2662f9580 100644 (file)
@@ -10,6 +10,7 @@ float navigation_testtracewalk;
 vector jumpstepheightvec;
 vector stepheightvec;
 vector jumpheight_vec;
+float jumpheight_time;
 
 entity navigation_bestgoal;
 
@@ -30,6 +31,7 @@ entity navigation_bestgoal;
 .float goalcurrent_distance_time;
 
 .float goalentity_lock_timeout;
+.bool goalentity_shouldbefrozen;
 
 .entity nearestwaypoint;
 .float nearestwaypointtimeout;
@@ -50,66 +52,17 @@ entity navigation_bestgoal;
 #define navigation_item_addlink(from_wp, to_item) \
        waypoint_addlink_customcost(to_item, from_wp, waypoint_getlinkcost(from_wp, to_item))
 
-// if ent is a box waypoint or an item v is set to coords of ent that are closer to org
-#define SET_DESTCOORDS(ent, org, v) MACRO_BEGIN { \
-       if ((ent.classname != "waypoint") || ent.wpisbox) { \
-               vector wm1 = ent.origin + ent.mins - eZ * (PL_MAX_CONST.z - 1); \
-               vector wm2 = ent.origin + ent.maxs - eZ * (PL_MIN_CONST.z + 1); \
-               v.x = bound(wm1.x, org.x, wm2.x); \
-               v.y = bound(wm1.y, org.y, wm2.y); \
-               v.z = bound(wm1.z, org.z, wm2.z); \
-       } else { \
-               v = ent.origin; \
-       } \
-} MACRO_END
-
-// if ent is a box waypoint or an item v is set to coords of ent that are closer to org
-// (but v.z is set to the lowest coord of ent), v_height is set to ent's height
-// if destination ent is a player make so that destination point doesn't overlap with
-// player bbox, otherwise tracebox always fails (if bot_navigation_ignoreplayers is false)
-#define SET_TRACEWALK_DESTCOORDS(ent, org, v, v_height) MACRO_BEGIN { \
-       if ((ent.classname != "waypoint") || ent.wpisbox) { \
-               vector wm1 = ent.origin + ent.mins - eZ * (PL_MAX_CONST.z - 1); \
-               vector wm2 = ent.origin + ent.maxs - eZ * (PL_MIN_CONST.z + 1); \
-               if (IS_PLAYER(ent) || IS_MONSTER(ent)) \
-               { \
-                       wm1 += vec2(PL_MIN_CONST) + '-1 -1 0'; \
-                       wm2 += vec2(PL_MAX_CONST) + '1 1 0'; \
-               } \
-               v.x = bound(wm1.x, org.x, wm2.x); \
-               v.y = bound(wm1.y, org.y, wm2.y); \
-               v.z = wm1.z; \
-               v_height = wm2.z - wm1.z; \
-       } else { \
-               v = ent.origin; \
-               v_height = 0; \
-       } \
-} MACRO_END
-
-// if ent is a box waypoint or an item v and v2 are set to coords of ent that are closer to org
-// (but v2.z is set to the lowest coord of ent), v2_height is set to ent's height
-#define SET_TRACEWALK_DESTCOORDS_2(ent, org, v, v2, v2_height) MACRO_BEGIN { \
-       if ((ent.classname != "waypoint") || ent.wpisbox) { \
-               vector wm1 = ent.origin + ent.mins - eZ * (PL_MAX_CONST.z - 1); \
-               vector wm2 = ent.origin + ent.maxs - eZ * (PL_MIN_CONST.z + 1); \
-               v.x = bound(wm1.x, org.x, wm2.x); \
-               v.y = bound(wm1.y, org.y, wm2.y); \
-               v.z = bound(wm1.z, org.z, wm2.z); \
-               v2.x = v.x; \
-               v2.y = v.y; \
-               v2.z = wm1.z; \
-               v2_height = wm2.z - wm1.z; \
-       } else { \
-               v = ent.origin; \
-               v2 = v; \
-               v2_height = 0; \
-       } \
-} MACRO_END
+#define TELEPORT_USED(pl, tele_wp) \
+       boxesoverlap(tele_wp.absmin, tele_wp.absmax, pl.lastteleport_origin + STAT(PL_MIN, pl), pl.lastteleport_origin + STAT(PL_MAX, pl))
+
+vector tracewalk_dest;
+float tracewalk_dest_height;
 
 .entity wp_goal_prev0;
 .entity wp_goal_prev1;
 
 .float lastteleporttime;
+.vector lastteleport_origin;
 
 .float blacklisted;
 
@@ -130,7 +83,7 @@ float bot_waypoint_queue_bestgoalrating;
 .entity bot_basewaypoint;
 .bool navigation_dynamicgoal;
 void navigation_dynamicgoal_init(entity this, bool initially_static);
-void navigation_dynamicgoal_set(entity this);
+void navigation_dynamicgoal_set(entity this, entity dropper);
 void navigation_dynamicgoal_unset(entity this);
 
 .int nav_submerged_state;
@@ -162,6 +115,7 @@ void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vecto
 void navigation_markroutes(entity this, entity fixed_source_waypoint);
 void navigation_markroutes_inverted(entity fixed_source_waypoint);
 void navigation_routerating(entity this, entity e, float f, float rangebias);
+bool navigation_shortenpath(entity this);
 int navigation_poptouchedgoals(entity this);
 void navigation_goalrating_start(entity this);
 void navigation_goalrating_end(entity this);