-const float HAVOCBOT_ONS_ROLE_NONE = 0;
-const float HAVOCBOT_ONS_ROLE_DEFENSE = 2;
-const float HAVOCBOT_ONS_ROLE_ASSISTANT = 4;
-const float HAVOCBOT_ONS_ROLE_OFFENSE = 8;
+const int HAVOCBOT_ONS_ROLE_NONE = 0;
+const int HAVOCBOT_ONS_ROLE_DEFENSE = 2;
+const int HAVOCBOT_ONS_ROLE_ASSISTANT = 4;
+const int HAVOCBOT_ONS_ROLE_OFFENSE = 8;
-.float havocbot_role_flags;
+.int havocbot_role_flags;
.float havocbot_attack_time;
.void() havocbot_role;
dprint("\n");
}
-float havocbot_ons_teamcount(entity bot, float role)
+float havocbot_ons_teamcount(entity bot, int role)
{
float c = 0;
entity head;