#include "../t_items.qh"
#include "../../common/constants.qh"
+#include "../../common/triggers/trigger/jumppads.qh"
void bot_debug(string input)
{
switch(autocvar_bot_debug)
{
- case 1: dprint(input); break;
- case 2: print(input); break;
+ case 1: LOG_TRACE(input); break;
+ case 2: LOG_INFO(input); break;
}
}
}
org = ent.origin + 0.5 * (ent.mins + ent.maxs);
- org.z = ent.origin.z + ent.mins.z - PL_MIN_z; // player height
+ org.z = ent.origin.z + ent.mins.z - PL_MIN.z; // player height
// TODO possibly make other code have the same support for bboxes
if(ent.tag_entity)
org = org + ent.tag_entity.origin;
float zdistance, xydistance, cost, t, fuel;
vector down, npa, npb;
- down = '0 0 -1' * (PL_MAX_z - PL_MIN_z) * 10;
+ down = '0 0 -1' * (PL_MAX.z - PL_MIN.z) * 10;
do{
npa = pointa + down;