-void navigation_routerating(entity e, float f, float rangebias);
-void navigation_poptouchedgoals();
-void navigation_goalrating_start();
-void navigation_goalrating_end();
-void navigation_unstuck();
+void navigation_routerating(entity this, entity e, float f, float rangebias);
+void navigation_poptouchedgoals(entity this);
+void navigation_goalrating_start(entity this);
+void navigation_goalrating_end(entity this);
+void navigation_unstuck(entity this);