]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_client.qc
freezetag: forbid crouching when a player is frozen
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_client.qc
index 848cbe030ade9d591442d107acd5095a1db1cdda..5f53c377a7512cc40011a210828c9b30ff592dc5 100644 (file)
@@ -2784,7 +2784,7 @@ void PlayerPreThink (void)
 
                self.prevorigin = self.origin;
 
-               if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack
+               if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && !self.freezetag_frozen && self.animstate_startframe != self.anim_melee_x) // prevent crouching if using melee attack
                {
                        if (!self.crouch)
                        {