* Determines whether the player is allowed to join. This depends on cvar
* g_maxplayers, if it isn't used this function always return TRUE, otherwise
* it checks whether the number of currently playing players exceeds g_maxplayers.
* Determines whether the player is allowed to join. This depends on cvar
* g_maxplayers, if it isn't used this function always return TRUE, otherwise
* it checks whether the number of currently playing players exceeds g_maxplayers.