]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_impulse.qc
Merge branch 'master' into Mario/minigames_merge
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_impulse.qc
index 350fcf6f4e89301a850e1540326b3d67231b8074..77b70053d8507736e576b22fdd057761947beb65 100644 (file)
@@ -1,12 +1,21 @@
+#include "_all.qh"
 #include "round_handler.qh"
 
 #include "bot/waypoints.qh"
 
 #include "weapons/throwing.qh"
+#include "command/common.qh"
+#include "cheats.qh"
+#include "bot/navigation.qh"
+#include "weapons/selection.qh"
+#include "weapons/tracing.qh"
+#include "weapons/weaponsystem.qh"
+#include "vehicles/vehicle.qh"
+#include "waypointsprites.qh"
 
 #include "../common/minigames/sv_minigames.qh"
 
-#include "../common/weapons/weapons.qh"
+#include "../common/weapons/all.qh"
 
 /*
  * Impulse map:
@@ -138,7 +147,7 @@ void ImpulseCommands (void)
                if(self.deadflag == DEAD_NO)
                {
                        // custom order weapon cycling
-                       i = imp % 10;
+                       int i = imp % 10;
                        m = (imp - (210 + i)); // <0 for prev, =0 for best, >0 for next
                        W_CycleWeapon(self.(cvar_cl_weaponpriorities[i]), m);
                }