]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_impulse.qc
Merge remote-tracking branch 'origin/divVerent/merged-translations'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_impulse.qc
index b6a71c31179a61226589218ba0497e3281fc4598..a94ba29015d166cde2577dca407639e3d7163376 100644 (file)
@@ -46,6 +46,10 @@ void ImpulseCommands (void)
                return;
        self.impulse = 0;
 
+       // forbid impulses when not in round time
+       if(round_handler_IsActive() && !round_handler_IsRoundStarted())
+               return;
+
        if (timeout_status == TIMEOUT_ACTIVE) //don't allow any impulses while the game is paused
                return;
     
@@ -268,7 +272,7 @@ void ImpulseCommands (void)
                                        for(e = findchain(classname, "waypoint"); e; e = e.chain)
                                        {
                                                e.colormod = '0.5 0.5 0.5';
-                                               e.effects &~= EF_NODEPTHTEST | EF_RED | EF_BLUE;
+                                               e.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
                                        }
                                        e2 = navigation_findnearestwaypoint(self, FALSE);
                                        navigation_markroutes(e2);
@@ -314,7 +318,7 @@ void ImpulseCommands (void)
                                                if(navigation_findnearestwaypoint(e, FALSE))
                                                {
                                                        setorigin(e, org);
-                                                       e.effects &~= EF_NODEPTHTEST;
+                                                       e.effects &= ~EF_NODEPTHTEST;
                                                        e.model = "";
                                                }
                                                else
@@ -337,7 +341,7 @@ void ImpulseCommands (void)
                                        start = findchainflags(flags, FL_ITEM);
                                        for(e = start; e; e = e.chain)
                                        {
-                                               e.effects &~= EF_NODEPTHTEST | EF_RED | EF_BLUE;
+                                               e.effects &= ~(EF_NODEPTHTEST | EF_RED | EF_BLUE);
                                                e.colormod = '0.5 0.5 0.5';
                                        }
                                        for(e = start; e; e = e.chain)