]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/cl_physics.qc
Remove runematch gamemode
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cl_physics.qc
index 50401604ef905313d521380d6995b0cf202d6bec..6ddf7b69ed806e75bf81c1cea5de0307176a03b6 100644 (file)
@@ -712,20 +712,6 @@ void SV_PlayerPhysics()
                else if(g_keepaway)
                        maxspd_mod *= autocvar_g_keepaway_ballcarrier_highspeed;
 
-       if(g_runematch)
-       {
-               if(self.runes & RUNE_SPEED)
-               {
-                       if(self.runes & CURSE_SLOW)
-                               maxspd_mod *= autocvar_g_balance_rune_speed_combo_highspeed;
-                       else
-                               maxspd_mod *= autocvar_g_balance_rune_speed_highspeed;
-               }
-               else if(self.runes & CURSE_SLOW)
-               {
-                       maxspd_mod *= autocvar_g_balance_curse_slow_highspeed;
-               }
-       }
        maxspd_mod *= autocvar_g_movement_highspeed;
 
        // fix physics stats for g_movement_highspeed