self.lip = oldself.lip;
self.colormap = oldself.colormap;
self.iscreature = oldself.iscreature;
+ self.teleportable = oldself.teleportable;
self.damagedbycontents = oldself.damagedbycontents;
self.angles = oldself.angles;
self.avelocity = oldself.avelocity;
RemoveGrapplingHook(self);
- if(self.flagcarried)
- {
- if(attacker.classname != "player")
- DropFlag(self.flagcarried, self, attacker); // penalty for flag loss by suicide
- else if(attacker.team == self.team)
- DropFlag(self.flagcarried, attacker, attacker); // penalty for flag loss by suicide/teamkill
- else
- DropFlag(self.flagcarried, world, attacker);
- }
Portal_ClearAllLater(self);
if(clienttype(self) == CLIENTTYPE_REAL)