]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/client.qh
Minor cleanup of client/defs.qh, move replicated cvars to a common location
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / client.qh
index 8d4afe4ba6d21ee237dd527c5a5535c04e079832..e7c9036c73edd2a850b9db655b1f621389fb8da9 100644 (file)
@@ -1,40 +1,11 @@
 #pragma once
 
 #include "utils.qh"
+#include <common/replicate.qh>
 #include <common/sounds/all.qh>
 
-// replicated cvars TODO: needs better organisation!
-.float cvar_cl_handicap;
-.int cvar_cl_gunalign;
-.float cvar_cl_clippedspectating;
-.float cvar_cl_autoscreenshot;
-.float cvar_cl_jetpack_jump;
-.float cvar_cl_movement_track_canjump;
-.float cvar_cl_newusekeysupported;
-.float cvar_cl_cts_noautoswitch;
-.bool cvar_cl_weapon_switch_reload;
-.bool cvar_cl_weapon_switch_fallback_to_impulse;
-
-.string cvar_g_xonoticversion;
-.string cvar_cl_weaponpriority;
-.string cvar_cl_weaponpriorities[10];
-.float cvar_cl_noantilag;
-
 // WEAPONTODO
-.float autoswitch;
 .string weaponorder_byimpulse;
-.float cvar_cl_weaponimpulsemode;
-
-.float cvar_cl_allow_uid2name;
-.float cvar_cl_allow_uidtracking;
-.bool cvar_cl_allow_uidranking;
-
-.string cvar_cl_physics;
-
-// autotaunt system
-.float cvar_cl_autotaunt;
-.float cvar_cl_voice_directional;
-.float cvar_cl_voice_directional_taunt_attenuation;
 
 .entity clientdata;