}
}
-void BanCommand_unban(float request, float argc)
+void BanCommand_mute(float request, float argc, string command) // TODO: Add a sort of mute-"ban" which allows players to be muted based on IP/cryptokey
{
switch(request)
{
case CMD_REQUEST_COMMAND:
{
+ if(argc >= 2)
+ {
+ entity client = GetFilteredEntity(argv(1));
+ float accepted = VerifyClientEntity(client, TRUE, FALSE);
+
+ if(accepted > 0)
+ {
+ client.muted = TRUE;
+ return;
+ }
+ else
+ {
+ print("mute: ", GetClientErrorString(accepted, argv(1)), ".\n");
+ }
+ }
+ }
+
+ default:
+ print("Incorrect parameters for ^2mute^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ print("\nUsage:^3 sv_cmd mute client\n");
+ print(" 'client' is the entity number or name of the player to mute.\n");
+ print("See also: ^2unmute^7\n");
+ return;
+ }
+ }
+}
+
+void BanCommand_unban(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
if(argv(1))
{
- Ban_Delete(stof(argv(1)));
- return;
+ float tmp_number = -1;
+ string tmp_string;
+
+ if(substring(argv(1), 0, 1) == "#")
+ {
+ tmp_string = substring(argv(1), 1, -1);
+
+ if(tmp_string != "") // is it all one token? like #1
+ {
+ tmp_number = stof(tmp_string);
+ }
+ else if(argc > 2) // no, it's two tokens? # 1
+ {
+ tmp_number = stof(argv(2));
+ }
+ else
+ tmp_number = -1;
+ }
+ else // maybe it's ONLY a number?
+ {
+ tmp_number = stof(argv(1));
+
+ if((tmp_number == 0) && (argv(1) != "0"))
+ { tmp_number = -1; }
+ }
+
+ if(tmp_number >= 0)
+ {
+ Ban_Delete(tmp_number);
+ return;
+ }
}
}
}
}
+void BanCommand_unmute(float request, float argc)
+{
+ switch(request)
+ {
+ case CMD_REQUEST_COMMAND:
+ {
+ if(argc >= 2)
+ {
+ entity client = GetFilteredEntity(argv(1));
+ float accepted = VerifyClientEntity(client, TRUE, FALSE);
+
+ if(accepted > 0)
+ {
+ client.muted = FALSE;
+ return;
+ }
+ else
+ {
+ print("unmute: ", GetClientErrorString(accepted, argv(1)), ".\n");
+ }
+ }
+ }
+
+ default:
+ print("Incorrect parameters for ^2mute^7\n");
+ case CMD_REQUEST_USAGE:
+ {
+ print("\nUsage:^3 sv_cmd unmute client\n");
+ print(" 'client' is the entity number or name of the player to unmute.\n");
+ print("See also: ^2mute^7\n");
+ return;
+ }
+ }
+}
+
/* use this when creating a new command, making sure to place it in alphabetical order... also,
** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
void BanCommand_(float request)
// ==================================
// Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
-// but for 0.5 compat, we need "bans" here as it was replaced... REMOVE IT AFTER 0.6 RELEASE!!!!
#define BAN_COMMANDS(request,arguments,command) \
BAN_COMMAND("ban", BanCommand_ban(request, arguments, command), "Ban an IP address or a range of addresses (like 1.2.3)") \
BAN_COMMAND("banlist", BanCommand_banlist(request), "List all existing bans") \
- BAN_COMMAND("bans", BanCommand_banlist(request), "") \
BAN_COMMAND("kickban", BanCommand_kickban(request, arguments, command), "Disconnect a client and ban it at the same time") \
+ BAN_COMMAND("mute", BanCommand_mute(request, arguments, command), "Disallow a client from talking by muting them") \
BAN_COMMAND("unban", BanCommand_unban(request, arguments), "Remove an existing ban") \
+ BAN_COMMAND("unmute", BanCommand_unmute(request, arguments), "Unmute a client") \
/* nothing */
void BanCommand_macro_help()
}
return FALSE;
-}
\ No newline at end of file
+}