#include "../mutators/mutators_include.qh"
#ifdef SVQC
- #include "../vehicles/vehicle.qh"
+ #include "../../common/vehicles/sv_vehicles.qh"
#endif
#include "../../common/constants.qh"
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
- if(trace_ent.flags & FL_MONSTER)
+ if(IS_MONSTER(trace_ent))
{
if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
switch(argv(1))
makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
- if(trace_ent.flags & FL_MONSTER)
+ if(IS_MONSTER(trace_ent))
{
if(trace_ent.realowner != self)
{