makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
- if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); }
- if(!(trace_ent.flags & FL_MONSTER)) { sprint(self, "You need to aim at your monster to edit its properties.\n"); }
- else if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); }
- else // all went well, continue
+ if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
+ if(trace_ent.flags & FL_MONSTER)
{
+ if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
switch(argv(1))
{
case "skin":
{
if(trace_ent.monsterid != MON_MAGE)
trace_ent.skin = stof(argv(2));
- break;
+ return;
}
case "movetarget":
{
trace_ent.monster_moveflags = stof(argv(2));
- break;
+ return;
}
}
}
-
- return;
}
}
default:
{
sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
sprint(self, " Where 'argument' can be skin or movetarget.\n");
+ sprint(self, " Aim at your monster to edit its properties.\n");
return;
}
}
Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
return;
}
- else
- sprint(self, "You need to aim at your monster to kill it.\n");
-
- return;
}
default:
return;
}
- if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
- else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
- else if(tospawn == "") { sprint(self, "No argument specified.\n"); }
- else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); }
- else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
- else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
- else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
- else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); }
- else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
- else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
- else // all worked out, so continue
+ if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
+ else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
+ else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
+ else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
+ else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
+ else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
+ else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
+ else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
+ else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
+ else if(tospawn != "")
{
- self.monstercount += 1;
- totalspawned += 1;
-
- makevectors(self.v_angle);
- WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
- //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
-
- e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+ float found = 0, i;
+ entity mon;
+
+ for(i = MON_FIRST; i <= MON_LAST; ++i)
+ {
+ mon = get_monsterinfo(i);
+ if(mon.netname == tospawn)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+
+ if(found)
+ {
+ self.monstercount += 1;
+ totalspawned += 1;
- sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+ makevectors(self.v_angle);
+ WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
+ //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
+
+ e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+
+ sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+
+ return;
+ }
}
-
- return;
}
default:
case CMD_REQUEST_USAGE:
{
sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
- sprint(self, " See 'cmd mobspawn list' for available arguments.\n");
+ sprint(self, " See 'cmd mobspawn list' for available monsters.\n");
sprint(self, " Argument 'random' spawns a random monster.\n");
sprint(self, " Monster will follow the owner if second argument is not defined.\n");
return;
else if(self.wasplayer && autocvar_g_changeteam_banned)
sprint(self, "^1You cannot change team, forbidden by the server.\n");
else
+ {
+ if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
+ {
+ GetTeamCounts(self);
+ if(!TeamSmallerEqThanTeam(selection, self.team, self))
+ {
+ sprint(self, "Cannot change to a larger/better/shinier team\n");
+ return;
+ }
+ }
ClientKill_TeamChange(selection);
+ }
}
}
else