]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/cmd.qc
Bot waypoints: add command "wpeditor hardwire crosshair" that marks the waypoint...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
index e0c72dbc2731493d3e7e22834918f5c7765c73b3..ea4cb9022630f463e220eea1808800a640f53203 100644 (file)
@@ -8,15 +8,20 @@
 #include "common.qh"
 #include "vote.qh"
 
+#include "../bot/api.qh"
+
 #include "../campaign.qh"
 #include "../cheats.qh"
+#include "../client.qh"
+#include "../clientkill.qh"
 #include "../player.qh"
 #include "../ipban.qh"
 #include "../mapvoting.qh"
 #include "../scores.qh"
 #include "../teamplay.qh"
 
-#include "../mutators/_mod.qh"
+#include <server/mutators/_mod.qh>
+#include <common/gamemodes/_mod.qh>
 
 #ifdef SVQC
        #include <common/vehicles/all.qh>
@@ -30,7 +35,7 @@
 #include <common/physics/player.qh>
 #include <common/teams.qh>
 #include <common/util.qh>
-#include <common/triggers/triggers.qh>
+#include <common/mapobjects/triggers.qh>
 
 #include <common/minigames/sv_minigames.qh>
 
@@ -40,8 +45,6 @@
 
 #include <lib/warpzone/common.qh>
 
-void ClientKill_TeamChange(entity this, float targetteam);  // 0 = don't change, -1 = auto, -2 = spec
-
 // =========================================================
 //  Server side networked commands code, reworked by Samual
 //  Last updated: December 28th, 2011
@@ -72,7 +75,7 @@ bool SV_ParseClientCommand_floodcheck(entity this)
 //  Command Sub-Functions
 // =======================
 
-void ClientCommand_autoswitch(entity caller, float request, float argc)
+void ClientCommand_autoswitch(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -97,7 +100,7 @@ void ClientCommand_autoswitch(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_clientversion(entity caller, float request, float argc)  // internal command, used only by code
+void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
 {
        switch (request)
        {
@@ -118,7 +121,7 @@ void ClientCommand_clientversion(entity caller, float request, float argc)  // i
                                        {
                                                // JoinBestTeam(caller, false, true);
                                        }
-                                       else if (teamplay && !autocvar_sv_spectate && !(caller.team_forced > 0))
+                                       else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
                                        {
                                                TRANSMUTE(Observer, caller);  // really?
                                                stuffcmd(caller, "menu_showteamselect\n");
@@ -140,7 +143,7 @@ void ClientCommand_clientversion(entity caller, float request, float argc)  // i
        }
 }
 
-void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // internal command, used only by code
+void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
 {
        switch (request)
        {
@@ -165,9 +168,108 @@ void ClientCommand_mv_getpicture(entity caller, float request, float argc)  // i
        }
 }
 
-bool joinAllowed(entity this);
-void Join(entity this);
-void ClientCommand_join(entity caller, float request)
+void ClientCommand_wpeditor(entity caller, int request, int argc)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if (!autocvar_g_waypointeditor)
+                       {
+                               sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
+                               return;
+                       }
+
+                       if (argv(1) != "")
+                       {
+                               if (argv(1) == "spawn")
+                               {
+                                       string s = argv(2);
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
+                                       return;
+                               }
+                               else if (argv(1) == "remove")
+                               {
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_remove_fromeditor(caller);
+                                       return;
+                               }
+                               else if (argv(1) == "hardwire")
+                               {
+                                       string s = argv(2);
+                                       waypoint_start_hardwiredlink(caller, (s == "crosshair"));
+                                       return;
+                               }
+                               else if (argv(1) == "unreachable")
+                               {
+                                       if (!IS_PLAYER(caller))
+                                               sprint(caller, "ERROR: this command works only if you are player\n");
+                                       else
+                                               waypoint_unreachable(caller);
+                                       return;
+                               }
+                               else if (argv(1) == "saveall")
+                               {
+                                       waypoint_saveall();
+                                       return;
+                               }
+                               else if (argv(1) == "relinkall")
+                               {
+                                       waypoint_schedulerelinkall();
+                                       return;
+                               }
+                               else if (argv(1) == "symaxis")
+                               {
+                                       if (argv(2) == "set" || argv(2) == "get")
+                                       {
+                                               waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
+                                               return;
+                                       }
+                               }
+                               else if (argv(1) == "symorigin")
+                               {
+                                       if (argv(2) == "set" || argv(2) == "get")
+                                       {
+                                               waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
+                                               return;
+                                       }
+                               }
+                       }
+               }
+
+               default:
+                       sprint(caller, "Incorrect parameters for ^2wpeditor^7\n");
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd wpeditor action\n");
+                       sprint(caller, "  Where 'action' can be:\n");
+                       sprint(caller, "   ^5spawn^7: spawns a waypoint at player's position\n");
+                       sprint(caller, "   ^5remove^7: remove player's nearest waypoint\n");
+                       sprint(caller, "   ^5unreachable^7: useful to reveal waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
+                       sprint(caller, "   ^5saveall^7: saves all waypoints and links to file\n");
+                       sprint(caller, "   ^5relinkall^7: relink all waypoints as if they were respawned\n");
+                       sprint(caller, "   ^5spawn crosshair^7: spawns a waypoint at crosshair's position (in general useful to create special and hardwired links with ease from existing waypoints, in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
+                       sprint(caller, "   ^5spawn jump^7: spawns a jump waypoint (spawn another waypoint to create destination)\n");
+                       sprint(caller, "   ^5spawn crouch^7: spawns a crouch waypoint\n");
+                       sprint(caller, "   ^5spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed), useful to replace links to preblematic jumppad/teleport waypoints\n");
+                       sprint(caller, "   ^5hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
+                       sprint(caller, "   ^5hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
+                       sprint(caller, "   ^5symorigin get|set\n");
+                       sprint(caller, "   ^5symorigin get|set p1 p2 ... pX\n");
+                       sprint(caller, "   ^5symaxis get|set p1 p2\n");
+                       sprint(caller, "   ^7 where p1 p2 ... pX are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical");
+                       sprint(caller, "   ^7 so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
+                       return;
+               }
+       }
+}
+
+void ClientCommand_join(entity caller, int request)
 {
        switch (request)
        {
@@ -191,7 +293,37 @@ void ClientCommand_join(entity caller, float request)
        }
 }
 
-void ClientCommand_physics(entity caller, float request, float argc)
+void ClientCommand_kill(entity caller, int request)
+{
+       switch (request)
+       {
+               case CMD_REQUEST_COMMAND:
+               {
+                       if(IS_SPEC(caller) || IS_OBSERVER(caller))
+                               return; // no point warning about this, command does nothing
+
+                       if(GetResource(caller, RES_HEALTH) <= 0)
+                       {
+                               sprint(caller, "Can't die - you are already dead!\n");
+                               return;
+                       }
+
+                       ClientKill(caller);
+
+                       return;  // never fall through to usage
+               }
+
+               default:
+               case CMD_REQUEST_USAGE:
+               {
+                       sprint(caller, "\nUsage:^3 cmd kill\n");
+                       sprint(caller, "  No arguments required.\n");
+                       return;
+               }
+       }
+}
+
+void ClientCommand_physics(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -231,7 +363,7 @@ void ClientCommand_physics(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for toggling readyness
+void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
 {
        switch (request)
        {
@@ -280,7 +412,7 @@ void ClientCommand_ready(entity caller, float request)  // todo: anti-spam for t
        }
 }
 
-void ClientCommand_say(entity caller, float request, float argc, string command)
+void ClientCommand_say(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -300,13 +432,14 @@ void ClientCommand_say(entity caller, float request, float argc, string command)
        }
 }
 
-void ClientCommand_say_team(entity caller, float request, float argc, string command)
+void ClientCommand_say_team(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
                case CMD_REQUEST_COMMAND:
                {
-                       if (argc >= 2)   Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
+                       if (argc >= 2)
+                               Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
                        return;  // never fall through to usage
                }
 
@@ -321,7 +454,7 @@ void ClientCommand_say_team(entity caller, float request, float argc, string com
 }
 
 .bool team_selected;
-void ClientCommand_selectteam(entity caller, float request, float argc)
+void ClientCommand_selectteam(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -340,7 +473,7 @@ void ClientCommand_selectteam(entity caller, float request, float argc)
                                sprint(caller, "^7selectteam can only be used in teamgames\n");
                                return;
                        }
-                       if (caller.team_forced > 0)
+                       if (Player_GetForcedTeamIndex(caller) > 0)
                        {
                                sprint(caller, "^7selectteam can not be used as your team is forced\n");
                                return;
@@ -396,13 +529,16 @@ void ClientCommand_selectteam(entity caller, float request, float argc)
                        if ((selection != -1) && autocvar_g_balance_teams &&
                                autocvar_g_balance_teams_prevent_imbalance)
                        {
-                               CheckAllowedTeams(caller);
-                               GetTeamCounts(caller);
-                               if ((BIT(Team_TeamToNumber(selection) - 1) & FindBestTeams(caller, false)) == 0)
+                               entity balance = TeamBalance_CheckAllowedTeams(caller);
+                               TeamBalance_GetTeamCounts(balance, caller);
+                               if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
+                                       TeamBalance_FindBestTeams(balance, caller, false)) == 0)
                                {
                                        Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
+                                       TeamBalance_Destroy(balance);
                                        return;
                                }
+                               TeamBalance_Destroy(balance);
                        }
                        ClientKill_TeamChange(caller, selection);
                        if (!IS_PLAYER(caller))
@@ -423,7 +559,7 @@ void ClientCommand_selectteam(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_selfstuff(entity caller, float request, string command)
+void ClientCommand_selfstuff(entity caller, int request, string command)
 {
        switch (request)
        {
@@ -447,7 +583,7 @@ void ClientCommand_selfstuff(entity caller, float request, string command)
        }
 }
 
-void ClientCommand_sentcvar(entity caller, float request, float argc, string command)
+void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -481,7 +617,7 @@ void ClientCommand_sentcvar(entity caller, float request, float argc, string com
        }
 }
 
-void ClientCommand_spectate(entity caller, float request)
+void ClientCommand_spectate(entity caller, int request)
 {
        switch (request)
        {
@@ -521,7 +657,7 @@ void ClientCommand_spectate(entity caller, float request)
        }
 }
 
-void ClientCommand_suggestmap(entity caller, float request, float argc)
+void ClientCommand_suggestmap(entity caller, int request, int argc)
 {
        switch (request)
        {
@@ -545,7 +681,7 @@ void ClientCommand_suggestmap(entity caller, float request, float argc)
        }
 }
 
-void ClientCommand_tell(entity caller, float request, float argc, string command)
+void ClientCommand_tell(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -602,7 +738,7 @@ void ClientCommand_tell(entity caller, float request, float argc, string command
        }
 }
 
-void ClientCommand_voice(entity caller, float request, float argc, string command)
+void ClientCommand_voice(entity caller, int request, int argc, string command)
 {
        switch (request)
        {
@@ -639,7 +775,7 @@ void ClientCommand_voice(entity caller, float request, float argc, string comman
 
 /* use this when creating a new command, making sure to place it in alphabetical order... also,
 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
-void ClientCommand_(entity caller, float request)
+void ClientCommand_(entity caller, int request)
 {
     switch(request)
     {
@@ -669,8 +805,10 @@ void ClientCommand_(entity caller, float request)
 #define CLIENT_COMMANDS(ent, request, arguments, command) \
        CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
        CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
-       CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
        CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
+       CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
+       CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
+       CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
        CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
        CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
        CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
@@ -682,7 +820,7 @@ void ClientCommand_(entity caller, float request)
        CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
        CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
        CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
-       CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
+       CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
        /* nothing */
 
 void ClientCommand_macro_help(entity caller)
@@ -694,7 +832,7 @@ void ClientCommand_macro_help(entity caller)
 #undef CLIENT_COMMAND
 }
 
-float ClientCommand_macro_command(float argc, entity caller, string command)
+float ClientCommand_macro_command(int argc, entity caller, string command)
 {
        #define CLIENT_COMMAND(name, function, description) \
                { if (name == strtolower(argv(0))) { function; return true; } }
@@ -705,7 +843,7 @@ float ClientCommand_macro_command(float argc, entity caller, string command)
        return false;
 }
 
-float ClientCommand_macro_usage(float argc, entity caller)
+float ClientCommand_macro_usage(int argc, entity caller)
 {
        #define CLIENT_COMMAND(name, function, description) \
                { if (name == strtolower(argv(1))) { function; return true; } }
@@ -743,7 +881,7 @@ void SV_ParseClientCommand(entity this, string command)
        // if we're banned, don't even parse the command
        if (Ban_MaybeEnforceBanOnce(this)) return;
 
-       float argc = tokenize_console(command);
+       int argc = tokenize_console(command);
 
        // Guide for working with argc arguments by example:
        // argc:   1    - 2      - 3     - 4
@@ -757,6 +895,7 @@ void SV_ParseClientCommand(entity this, string command)
                case "begin": break;                               // handled by engine in host_cmd.c
                case "download": break;                            // handled by engine in cl_parse.c
                case "mv_getpicture": break;                       // handled by server in this file
+               case "wpeditor": break;                            // handled by server in this file
                case "pause": break;                               // handled by engine in host_cmd.c
                case "prespawn": break;                            // handled by engine in host_cmd.c
                case "sentcvar": break;                            // handled by server in this file