-void GameCommand_find(float request, float argc) // is this even needed? We have prvm_edicts command and such ANYWAY
-{
- switch (request)
- {
- case CMD_REQUEST_COMMAND:
- {
- entity client;
-
- for (client = world; (client = find(client, classname, argv(1))); )
- LOG_INFO(etos(client), "\n");
-
- return;
- }
-
- default:
- LOG_INFO("Incorrect parameters for ^2find^7\n");
- case CMD_REQUEST_USAGE:
- {
- LOG_INFO("\nUsage:^3 sv_cmd find classname\n");
- LOG_INFO(" Where 'classname' is the classname to search for.\n");
- return;
- }
- }
-}
-