if(time <= game_starttime && round_handler_IsActive())
round_handler_Reset(game_starttime);
- if(g_race || g_cts)
- race_ReadyRestart();
- else MUTATOR_CALLHOOK(reset_map_global);
+ MUTATOR_CALLHOOK(reset_map_global);
for(self = world; (self = nextent(self)); )
if(IS_NOT_A_CLIENT(self))
case CMD_REQUEST_COMMAND:
{
if (!vote_called) { print_to(caller, "^1No vote called."); }
- else if(caller.vote_selection != VOTE_SELECT_NULL && autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
+ else if(caller.vote_selection != VOTE_SELECT_NULL && !autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
else // everything went okay, continue changing vote
{