-#ifndef SERVER_CONSTANTS_H
-#define SERVER_CONSTANTS_H
+#pragma once
const int FL_WEAPON = BIT(13);
const int FL_POWERUP = BIT(14);
const int FL_SPAWNING = BIT(18);
const int FL_PICKUPITEMS = BIT(19);
-const int SVC_SOUND = 6;
-const int SVC_STOPSOUND = 16;
const int SVC_SETVIEW = 5;
const int RESPAWN_FORCE = 1;
const int NUM_PLAYERSKINS_TEAMPLAY = 3;
const int ASSAULT_VALUE_INACTIVE = 1000;
-
-#endif