]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qc
Merge remote-tracking branch 'origin/master' into terencehill/ca_arena_mutators
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 29eed9af8cf5aecd2d3ebbe65597a86eb711e8ab..16a6a04afa6d22fa659a1eda9ff030fcd42a8787 100644 (file)
@@ -120,10 +120,6 @@ void GiveFrags (entity attacker, entity targ, float f, float deathtype)
 
        PlayerScore_Add(targ, SP_DEATHS, 1);
 
-       if(g_arena || g_ca)
-               if(autocvar_g_arena_roundbased)
-                       return;
-
        if(targ != attacker) // not for suicides
        if(g_weaponarena_random)
        {
@@ -376,7 +372,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
        string deathlocation = (autocvar_notification_server_allows_location ? NearestLocation(targ.death_origin) : "");
 
        #ifdef NOTIFICATIONS_DEBUG
-       dprint(
+       Debug_Notification(
                sprintf(
                        "Obituary(%s, %s, %s, %s = %d);\n",
                        attacker.netname,
@@ -440,7 +436,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                        
                        Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname);
                        Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname);
-                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, targ.killcount);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, deathlocation, targ.killcount);
 
                        // In this case, the death message will ALWAYS be "foo was betrayed by bar"
                        // No need for specific death/weapon messages...
@@ -456,7 +452,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
                        #define SPREE_ITEM(counta,countb,center,normal,gentle) \
                                case counta: \
                                { \
-                                       AnnounceTo(attacker, strcat(#countb, "kills")); \
+                                       Send_Notification(NOTIF_ONE, attacker, MSG_ANNCE, ANNCE_KILLSTREAK_##countb); \
                                        PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_##counta, 1); \
                                        break; \
                                }
@@ -557,7 +553,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype)
 
                if(PlayerScore_Add(targ, SP_SCORE, 0) == -5)
                {
-                       AnnounceTo(targ, "botlike");
+                       Send_Notification(NOTIF_ONE, targ, MSG_ANNCE, ANNCE_ACHIEVEMENT_BOTLIKE);
                        PlayerStats_Event(attacker, PLAYERSTATS_ACHIEVEMENT_BOTLIKE, 1);
                }
        }