]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qc
Merge remote branch 'origin/master' into fruitiex/fruitbalance
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index c544370704594b97b0d8a581c7dab6f25caf17e4..3b4386b57d368ea56859a13ac6a1b82d7e01b776 100644 (file)
@@ -257,19 +257,21 @@ void Send_KillNotification (string s1, string s2, string s3, float msg, float ty
        WriteByte(MSG_ALL, type);
 }
 
-// TODO: writespectatable?
 // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases)
-void Send_CSQC_Centerprint(entity e, string s1, float msg, float type)
+void Send_CSQC_Centerprint(entity e, string s1, string s2, float msg, float type)
 {
        if (clienttype(e) == CLIENTTYPE_REAL)
        {
                msg_entity = e;
-               WriteByte(MSG_ONE, SVC_TEMPENTITY);
-               WriteByte(MSG_ONE, TE_CSQC_NOTIFY);
-               WriteByte(MSG_ONE, CSQC_CENTERPRINT);
-               WriteString(MSG_ONE, s1);
-               WriteShort(MSG_ONE, msg);
-               WriteByte(MSG_ONE, type);
+               WRITESPECTATABLE_MSG_ONE({
+                       WriteByte(MSG_ONE, SVC_TEMPENTITY);
+                       WriteByte(MSG_ONE, TE_CSQC_NOTIFY);
+                       WriteByte(MSG_ONE, CSQC_CENTERPRINT);
+                       WriteString(MSG_ONE, s1);
+                       WriteString(MSG_ONE, s2);
+                       WriteShort(MSG_ONE, msg);
+                       WriteByte(MSG_ONE, type);
+               });
        }
 }
 
@@ -291,21 +293,8 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
                {
                        if (deathtype == DEATH_TEAMCHANGE || deathtype == DEATH_AUTOTEAMCHANGE)
                                msg = ColoredTeamName(targ.team); // TODO: check if needed?
-                       Send_CSQC_Centerprint(targ, msg, deathtype, MSG_SUICIDE);
+                       Send_CSQC_Centerprint(targ, msg, "", deathtype, MSG_SUICIDE);
 
-                       if(deathtype != DEATH_TEAMCHANGE && deathtype != DEATH_QUIET)
-                       {
-                               LogDeath("suicide", deathtype, targ, targ);
-                               GiveFrags(attacker, targ, -1);
-                       }
-                       // TODO: hmm?
-                       /*
-                               if (targ.killcount > 2)
-                                       bprint ("^1",s,"^1 faded after a ",ftos(targ.killcount)," point spree\n");
-                       */
-
-                       // TODO: wut is this?
-                       // givefrags for logging apparently?
                        if(deathtype != DEATH_TEAMCHANGE && deathtype != DEATH_QUIET)
                        {
                                LogDeath("suicide", deathtype, targ, targ);
@@ -314,30 +303,42 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
 
                        if (targ.killcount > 2)
                                msg = ftos(targ.killcount);
+                       if(teams_matter && deathtype == DEATH_MIRRORDAMAGE)
+                       {
+                               if(attacker.team == COLOR_TEAM1)
+                                       deathtype = KILL_TEAM_RED;
+                               else
+                                       deathtype = KILL_TEAM_BLUE;
+                       }
+
                        Send_KillNotification(s, msg, ftos(w), deathtype, MSG_SUICIDE);
                }
                else if (attacker.classname == "player" || attacker.classname == "gib")
                {
                        if(teams_matter && attacker.team == targ.team)
                        {
-                               type = KILL_TEAM;
+                               if(attacker.team == COLOR_TEAM1)
+                                       type = KILL_TEAM_RED;
+                               else
+                                       type = KILL_TEAM_BLUE;
 
                                GiveFrags(attacker, targ, -1);
 
+                               Send_CSQC_Centerprint(attacker, s, "", type, MSG_KILL);
+
                                if (targ.killcount > 2) {
                                        msg = ftos(targ.killcount);
-                                       a = s;
                                }
+
                                if (attacker.killcount > 2) {
                                        msg = ftos(attacker.killcount);
                                        type = KILL_TEAM_SPREE;
                                }
+                               Send_KillNotification(a, s, msg, type, MSG_KILL);
 
                                attacker.killcount = 0;
 
                                LogDeath("tk", deathtype, attacker, targ);
-                               Send_CSQC_Centerprint(attacker, s, type, MSG_KILL);
-                               Send_KillNotification(a, msg, "", type, MSG_KILL);
                        }
                        else
                        {
@@ -346,18 +347,19 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
                                {
                                        checkrules_firstblood = TRUE;
                                        Send_KillNotification(a, "", "", KILL_FIRST_BLOOD, MSG_KILL);
-                                       // TODO: make these print at newline if they dont
-                                       Send_CSQC_Centerprint(attacker, "", KILL_FIRST_BLOOD, MSG_KILL);
-                                       Send_CSQC_Centerprint(targ, "", KILL_FIRST_VICTIM, MSG_KILL);
+                                       // TODO: make these print a newline if they dont
+                                       Send_CSQC_Centerprint(attacker, "", "", KILL_FIRST_BLOOD, MSG_KILL);
+                                       Send_CSQC_Centerprint(targ, "", "", KILL_FIRST_VICTIM, MSG_KILL);
                                }
 
                                if((cvar("sv_fragmessage_information_typefrag")) && (targ.BUTTON_CHAT)) {
-                                       Send_CSQC_Centerprint(attacker, s, KILL_TYPEFRAG, MSG_KILL);
-                                       Send_CSQC_Centerprint(targ, a, KILL_TYPEFRAGGED, MSG_KILL);
+                                       Send_CSQC_Centerprint(attacker, s, GetAdvancedDeathReports(targ), KILL_TYPEFRAG, MSG_KILL);
+                                       Send_CSQC_Centerprint(targ, a, GetAdvancedDeathReports(attacker), KILL_TYPEFRAGGED, MSG_KILL);
                                } else {
-                                       Send_CSQC_Centerprint(attacker, s, KILL_FRAG, MSG_KILL);
-                                       Send_CSQC_Centerprint(targ, a, KILL_FRAGGED, MSG_KILL);
+                                       Send_CSQC_Centerprint(attacker, s, GetAdvancedDeathReports(targ), KILL_FRAG, MSG_KILL);
+                                       Send_CSQC_Centerprint(targ, a, GetAdvancedDeathReports(attacker), KILL_FRAGGED, MSG_KILL);
                                }
+
                                attacker.taunt_soundtime = time + 1;
 
                                // TODO: fix this?
@@ -429,7 +431,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype)
                }
                else
                {
-                       Send_CSQC_Centerprint(targ, "", deathtype, MSG_KILL_ACTION);
+                       Send_CSQC_Centerprint(targ, "", "", deathtype, MSG_KILL_ACTION);
                        if (deathtype == DEATH_HURTTRIGGER && inflictor.message != "")
                                msg = inflictor.message;
                        else if (deathtype == DEATH_CUSTOM)